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Welcome to my Portfolio website.

I currently work for a triple-A studio and we recently released our latest racing title, which received 88% on metacritic. During this period, I worked as the UI programmer on the new flagship feature - Story Mode - delivering an extremely high quality experience which was well received by our users.

Since the game's release in July, I've been working on the Live Ops team which, provides patch content for the game. I helped to found this team in 2019 and then led it until returning to mainline production 6 months later.

I began my career as a professional Game Developer in 2012, during my second year at Coventry University.  I studied Games Technology, specialising in C++, 3D graphics and procedural generation graduating in 2013 with 1st class honours.

Please take a look at my Portfolio to see some of my work from the past few years.